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photoshop
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3d.studio.max
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macromedia.flash
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desktopX
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glow.in.MAX l 17-12-2k1
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[ specifications ]
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LEVEL: EASY. PROGRAM NEEDED: 3D studio MAX 4.2
Author: [ PrinceSnoopy
]
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[ comment ]
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Ever wondered how to do those awesome glows
in max? Well, this teaches you how to create a
simple glow, which you can build upon. As with
the last tutorial, this tutorial may have been
written by me [ PrinceSnoopy
] , but only under the guidance of +7thsign.
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[ step 1 ]
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Reset the scene (File>Reset>Yes)
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[ step 2 ]
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Make a texture for it by clicking the
button
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[ step 3 ]
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Select your material by clicking on the box
with the sphere in it that you are using, and
change the
to .
(You have to hold it down to get the menu)
:
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[ step 4 ]
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Apply the texture to the sphere you created
by pressing ,
and then close the material editor.
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[ step 5 ]
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Open Video Post (Rendering>Video
Post...)
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[ step 6 ]
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Add a Scene Event
by clicking ,
and enter in your view (Perspective or camera),
and clicking Ok.
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[ step 7 ]
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Add an Image Filter Event
by clicking .
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[ step 8 ]
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From the pull-down, click on Lens
Effects Glow, then click on the Setup...
button.
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[ step 9 ]
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To see what your glow looks like at any time,
press the Preview
button on the top left, right below the imagebox.
Here, you can go off of this tutorial or keep
going, as you are in the glow effects setup dialog.
If you do choose to end the tutorial here, be
sure to look at steps 13 through 15.
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[ step 10 ]
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Click on the Preferences
tab, then change the size to 2
(default is 10.0), and change the color to Gradient
(You can edit the colors of the glow in the Gradients
tab)
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[ step 11 ]
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Now, go to the Inferno
tab, Click the Blue
and Red boxes on
the right (They are on the top right in the Settings
frame)
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[ step 12 ]
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Click Ok to get
out of the setup.
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[ step 13 ]
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Click on the little running man, which looks
like this: .
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[ step 14 ]
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Unless you are making this for animation, change
the Time Output to
Single.
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[ step 15 ]
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Choose your size and Render! Remember, the first
image that comes out will NOT have the
Video Post in it! Wait for the second image to
render.
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[ step 16 ]
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To see what your piece will look like when rendered
in the setup, go back to the glow setup (Double
Click the Lens Effects Glow you made>Setup),
and hit the VP Queue
button. Hit Update
whenever you want to, well, update the image!
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[ step 17 ]
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That's it! Mess around with the numbers and
different options to see what you can come up
with. Here are my final renders using different
glow types:
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[ FINAL ]
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